Season 14 Death Awakening 33 days left Ends Sep 15 (est.)

3.1.1 Patch Notes · By Class

Build #72836 · All Platforms · July 14, 2026 Official source ↗

Warlock 5

  • Bug Fixes
  • Increased clarity on selected Warlock Soul Shard.
  • Fixed an issue where Brutal Aspect’s tooltip bonus preview incorrectly calculated over 100% Attack Speed.
  • Fixed an issue where the Fulcrum of Mefis Talisman Set stacks would fall off if a dead enemy attacked your demons.
  • Fixed an issue where the Mefis set failed to trigger the 2-Piece Set Bonus from damage sent to your demons from the 3-Piece Set Bonus.
  • Fixed an issue where 2-Piece Flesh of Abbadon stacks could be removed erroneously.

Spiritborn 3

  • Bug Fixes
  • Fixed an issue where Spiritborn's Stinger could sometimes deal more damage than intended.
  • Fixed an issue where Fiery Soul VFX could appear too large.
  • Fixed an issue where Wyrdskin gloves could fail to show on character model.

Paladin 1

  • Bug Fixes
  • Fixed issue where Damage with Holy was not showing in Stats and Materials tab.

Barbarian 1

  • Bug Fixes
  • Fixed an issue where Challenging Shout Bawl Variant could decay more than anticipated.

Druid 1

  • Bug Fixes
  • Fixed an issue where Druid's toggled skills could sometimes gain more damage than intended from the Storm Shepherd's Call Talisman set.

Rogue 1

  • Bug Fixes
  • Fixed an issue where Shadow Clone could cause additional Shrine effects, such as spawning additional Soul Eaters in the Deathtoll Chamber.

Other (systems, items…) 32

  • Bug Fixes
  • Added the Seasonal Reputation Board to Temis.
  • Deathtoll Chambers will always reward at least one Superior Lair Key in high Torment levels.
  • Corrupted Reaper now drops up to two Pandemonium Fragments, scaling with Torment level.
  • Repeatable Glints of Hope Reputation Reward now guarantees a Pandemonium Fragment.
  • Reduced the cost of the Upgrade to Mythic recipe on the Horadric Cube from 5 to 4 Pandemonium Fragments.
  • Fixed issue where the Season Rank objective Terrorize The Night failed to progress.
  • Fixed an issue where the Artificer’s Obelisk displayed a beta tag.
  • Fixed a clipping issue on Gloamstrider's Barding Mount Armor.
  • Fixed an issue where Nemesis Lair could fail to trigger in the Corrupted Reaper's Boss Lair.
  • Fixed an issue where only one party member would receive Tower rewards.
  • Fixed an issue where part of the map could fail to load in Dark Refuge dungeon.
  • Fixed an issue where Tower Halo rewards could appear inverted.
  • Fixed an issue where Tower Halo rewards could appear on mounts.
  • Fixed an issue where Forgotten Souls were not dropping from Whisper Caches in Torment levels.
  • Fixed an issue where Awakened Exarch's ability ignores sound settings.
  • Fixed an issue where Solo Self-Found icon could fail to show on Friends list.
  • Fixed an issue where monsters would spawn too far from Rupture portal.
  • Fixed an issue where Wretched Vermin could appear in Town during Helltides.
  • Fixed an issue where Colossal Foe and Malignant Invasion mutators could cause Bosses to not drop loot.
  • Fixed an issue where Whispers Ambushes could fail to drop loot.
  • Fixed an issue where Corrupted Reaper could fail to gain power from Mutators.
  • Fixed an issue where Planar Tremors applied to Chaos Rift monsters.
  • Fixed an issue where Marks of El'Druin could not be pinned in the Currency tab.
  • Fixed issue where Invasion Portals could spawn on top of one another.
  • Fixed issue where Rathma could get stuck during the quest A Blade's Weight.
  • Added El'Druin, Sword of Justice to the Mythic Unique Cache from the Blacksmith.
  • Fixed an issue where Pangs of Duriel could spawn out of place during the Duriel fight.
  • Fixed an issue that was preventing certain sources of Uniques from dropping as Mythic, including Lair Bosses.
  • Increased the chance of naturally dropped Mythics being an Iconic Mythic.
  • Fixed various incorrect wardrobe icons.
  • Various performance and stability fixes.
  • Various clipping and texture fixes.

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