Season 14 Death Awakening 35 days left Ends Sep 15 (est.)

Aspect Database

536 Diablo 4 Aspects, organised by class and category.

536
Offensive (REDESIGN) of Metamorphic Stone Offensive Druid
(REDESIGN)Boulder is now also a Core Skill and costs 40 Spirit to cast dealing 160% of normal damage.
Offensive Accelerating Offensive All Classes
Critical Strikes with Core Skills increase your Attack Speed by X%.
Offensive of Barbed Roses Offensive Paladin
Thorns damage is increased by up to 120%, based on how Injured you are.
Offensive Bristleback Offensive All Classes
When you Dodge or Block an attack you trigger a 300% Thorns attack against the attacker.
Defensive Skinwalker's Defensive Druid
When you use a Shapeshifting Skill that changes your form, gain Fortify for 3% of your Maximum Life.
Utility Relentless Berserker's Utility Barbarian
Damaging an enemy with a Core Skill has a X% chance to extend Berserking's duration, doubled for Critical Strikes.
Resource of the Relentless Armsmaster Resource Barbarian
Gain X% increased Fury Generation and reduced Fury cost while all damage bonuses from Walking Arsenal are active.
Offensive Remorseless Offensive Warlock
Killing at least 10 enemies or Demons within 30 seconds increases your damage by 60% for 10 seconds.
Offensive of Splintering Energy Offensive Sorcerer
Your Shock Skills deal 180.0% increased damage, but this bonus is reduced by 10% per subsequent hit.
Offensive of Sundered Ground Offensive Barbarian
Every X seconds, Upheaval is guaranteed to Overpower and deals X% increased damage.
Resource Slaking Resource Barbarian
Up to a X% chance to gain X Fury when a Core Skill damages a Bleeding enemy. Maximum Fury increased by X.
Offensive of Infestation Offensive Spiritborn
Pestilent Swarms now also deal 175% of their normal damage as Poisoning damage over 6 seconds.
Utility of Potent Exchange Utility Spiritborn
Gain 1 Resolve when you Dodge an attack. Your Potency Skills consume 2 Resolve to deal 30% increased damage.
Offensive of Iron Rain Offensive Rogue
Smoke Grenade has a 100% chance to create an Arrow Storm where it explodes, dealing 3 Physical damage over 360 seconds.
Offensive Heavy Hitting Offensive Barbarian
Your skills that create Iron Shrapnel, Earthquakes, or Dust Devils deal 60.0% increased damage.
Offensive Mighty Storm's Offensive Druid
The Earthen Might Key Passive also applies to your Storm Skills.
Resource of Empowered Feathers Resource Spiritborn
Lucky Hit: Eagle Skills have up to a X% chance to spawn a Storm Feather at your target.
Offensive of Proselytizing Offensive Paladin
Judicator Skills frequently chain to a Close enemy for X% of their damage. If no enemy is within range, damage the initial target instead.
Resource of Giant Strides Resource Barbarian
Reduces Cooldown of Leap for X seconds per enemy hit. Boss hits provide maximum reduction.
Offensive of Wild Claws Offensive Spiritborn
Hitting enemies with Jaguar Skills increases the damage they take from you by 0.80%, up to 80.00%.
Resource of the Wildrage Resource Druid
Your Companion Skill Cooldowns are reduced by 7.5 seconds.
Defensive of Guttural Yell Defensive Barbarian
Your Shout Skills cause enemies to deal X% less damage for X% seconds.
Offensive of the Juggernaut's Covenant Offensive Paladin
Consuming Resolve stacks with Juggernaut Oath grants an additional 100% damage.
Resource Ravenous Resource Rogue
Killing a Vulnerable or Weakened enemy grants you X% increased Energy Regeneration.
Offensive Edgemaster's Offensive All Classes
Skills deal up to 60% increased damage based on your available Primary Resource when cast.
Resource of Voracious Rage Resource All Classes
Killing an enemy with a Core Skill refunds X% of base cost.
Offensive Squire's Offensive Paladin
Basic Skills increase the Critical Strike Chance of your Core Skills by X% for X seconds, up to X times.
Offensive Duelist's Offensive All Classes
While using a One-Handed weapon, your Attack Speed is increased by 50%.
Utility Duelist's Utility Spiritborn
Maximum Ferocity increased by 6.
Defensive of Scorn Defensive Warlock
When you lose at least 10% of your Maximum Life, you kill Lesser Demons that each absorb up to 10% of your Maximum Life in damage.
Offensive Scornful Offensive Sorcerer
Your Pyromancy Skills deal 60% increased damage against Distant or Immobilized enemies. These bonuses can stack.
Offensive Revelator's Offensive Paladin
Zealot Skills deal X% increased damage, doubled while at X or more stacks of Fervor.
Resource of Torment Resource Necromancer
Critical Strikes with Bone Skills increase your Essence Regeneration by X%.
Offensive of Ancient Flame Offensive Sorcerer
Your Pyromancy Skills with a Cooldown deal X% increased damage per second of Cooldown they incurred.
Mobility of the Solitary Shadow Mobility Necromancer
You gain 60% increased Movement Speed while you have no active Minions.
Offensive Tormentor's Offensive Spiritborn
Your Poisoning effects cause enemies to take 200% of your Thorns damage per second.
Offensive of Bristling Vengeance Offensive Spiritborn
Payback now echoes forward and additionally deals 150% of your Thorns damage to enemies.
Resource Bear Clan Berserker's Resource Barbarian
Kills while Berserking increases the Cooldown Rate of your Brawling Skills by 75% for 2 seconds.
Offensive Aggressive Offensive Warlock
While moving, gain 12.0% increased damage for 2 seconds, up to 60%. Hitting Close enemies refreshes the duration.
Utility Symbiotic Utility Druid
When the Nature's Fury Key Passive triggers a free Skill, your non-Ultimate Cooldowns of the opposite type are reduced by 6 seconds.
Utility of Shared Misery Utility All Classes
Hitting a Crowd Controlled enemy has a 55% chance to spread the effect.
Utility of the Ursine Horror Utility Druid
While in Werebear form, you receive 15% additional Healing from all sources. In addition, every 2.0 seconds, gain 1 stack of Overpower.
Offensive of Terror Offensive Necromancer
Your Darkness Skills deal 35.0% increased damage to Crowd Controlled enemies and 35.0% increased damage to Elites. These bonuses can stack.
Utility of the Void Utility Necromancer
Darkness Skills Weaken enemies for 4 seconds. Darkness Skills deal 15% increased damage to Weakened enemies.
Utility Overheating Utility All Classes
Slain Burning enemies have a 10% chance to grant Overpower. Your Fire damage is increased by 20.0%.
Utility Overcharged Utility Druid
Your Storm Skill damage makes enemies Vulnerable for 4 seconds. You deal 20.0% increased damage to Vulnerable enemies.
Offensive of the Rampaging Werebeast Offensive Druid
Critical Strikes while Grizzly Rage is active increases your damage by X% for 60 seconds, up to X%.
Offensive of Frenzied Onslaught Offensive All Classes
Your Summons gain 50% Attack Speed.
Offensive of the Zealot's Covenant Offensive Paladin
Additional hits from Zealot Oath deal 120.0% increased damage. Your maximum Fervor is increased by 1 and its duration is increased by 2 seconds.
Offensive of the Dire Whirlwind Offensive Barbarian
Whirlwind's Critical Strike Chance and Critical Strike Damage are increased by X% for each second it is channeled.
Resource of Berserk Fury Resource Barbarian
You gain 11.0 Fury per second while Berserking.
Offensive of the Rabid Beast Offensive Druid
Deal 80% more Poison damage and your direct damage is converted into Poison damage while Shapeshifted.
Offensive of Berserk Ripping Offensive Barbarian
While Berserking, your direct damage inflicts 60% bonus Bleeding damage over 5 seconds.
Utility Necrotic Carapace Utility Necromancer
When a Corpse is formed from your Skills or your Minions, Fortify for 7% of your Maximum Life.
Resource of Intricacy Resource Spiritborn
Upon casting an Ultimate Skill, the last different Potency, Defensive, or Focus Skill you Cast prior is reset and can be Cast for free up to 10 times in the next 5 seconds.
Utility Embattled Utility All Classes
Fortify's Drain Rate is increased by 150%.
Offensive of Artful Initiative Offensive Rogue
The amount of Stun Grenades you release is increased by 50%. Stun Grenades deal 30.0% increased damage.
Offensive Serpentine Offensive Sorcerer
Hydra deals X% increased damage per Mana you had when Summoned. Casting Hydra Consumes all of your Mana.
Defensive (DNS) of Salvation Defensive Paladin
Blocking heals you and your allies for 60% of the amount blocked.
Offensive Conjuration Master's Offensive Sorcerer
Your maximum number of Conjurations is increased by 1 and your Conjuration damage is increased by 60%.
Utility of the Crowded Sage Utility All Classes
You have [Affix."Static Value 0"]% increased Dodge Chance. Successful Dodges restore 7% of your Maximum Life.
Offensive Unyielding Commander's Offensive Necromancer
While Army of the Dead is active, your Minions take 90% reduced damage and you deal 110% increased Summon Damage.
Offensive of Unyielding Hits Offensive Spiritborn
Casting a Gorilla Skill increases your Weapon Damage by X% of your Armor for X seconds. Maximum X bonus Weapon Damage.
Defensive of Hardened Bones Defensive Necromancer
You gain 25% increased Damage Reduction. When you take damage, you have a 15% chance to form a Corpse.
Defensive of Deflection Defensive Spiritborn
While active, Counterattack reflects incoming Razor Wings back out again with 50% increased damage. Other Small Missiles are also deflected back at enemies and deal 50% of Counterattack's Base damage on impact.
Offensive Starving Ravager's Offensive Spiritborn
Ravager no longer has a duration and instead drains 4 Vigor every second until depleted. Effects which extend Ravager instead generate Vigor.
Offensive 굶주린 유린자의 Offensive Spiritborn
유린자의 지속시간이 사라지고, 소진될 때까지 매초 4의 원기를 소모합니다. 유린자의 지속시간을 연장시키는 효과가 대신 원기를 생성합니다.
Offensive of Ultimate Shadow Offensive Necromancer
Your Desecrated Ground deals 120% increased damage and Slows enemies by 50%.
Resource of Authority Resource Warlock
Gain 15 Maximum Dominance.
Resource Balanced Resource Druid
Your Maximum Spirit is increased by 50. Casting a Skill with a Cooldown increases Spirit Generation by 8 for 35 seconds.
Offensive of Gloom Offensive Necromancer
When you damage enemies with Darkness Skills, they take 15% increased damage from your Darkness Skills for 2 seconds, stacking up to 4 times.
Offensive Shadowslicer Offensive Rogue
Dash Summons a Shadow Clone that also casts Dash, dealing 350% of the Base damage.
Mobility Shadow-Soaked Mobility Necromancer
While standing in Desecrated Ground and for 6 seconds after leaving it you gain 40% Movement Speed and are Unhindered.
Offensive of Scorching Heat Offensive Warlock
Your Hellfire Skills deal increased damage equal to 80% of your Fire Resistance Damage Reduction.
Utility of Singed Extremities Utility Sorcerer
After Immobilize or Stun wears off, enemies are Slowed by 65%.
Offensive of Utmost Glory Offensive Paladin
While Healthy your Skills deal X% increased damage. Double this bonus against Weakened enemies.
Utility of Fiendish Oppression Utility Warlock
Summoning a Greater Demon Knocks Down enemies around it for 5 seconds. Your Lesser Demon Skills deal 20% increased damage to Crowd Controlled enemies.
Offensive of Apogeic Furor Offensive All Classes
Casting an Ultimate Skill increases your Ultimate damage by 10.0%, up to 100%. At 10 stacks, your Cooldowns and this bonus are reset.
Defensive of Glynn's Anvil Defensive All Classes
Your maximum Resolve is increased by X and you gain X% Damage Reduction per Resolve.
Resource of Rapid Ossification Resource Necromancer
Every 100 Essence you spend reduces the cooldowns of your Bone Skills by 4 seconds.
Offensive of the Expectant Offensive All Classes
Basic Skills grant 6.0% increased damage for 4 seconds, stacking up to 10 times.
Mobility of Momentum Mobility Spiritborn
After you Evade, your next Core Skill dashes to your target and increases your Movement Speed by 35% for 5 seconds.
Utility Raider's Utility Spiritborn
Heal for 15% Maximum Life when you Poison a Healthy enemy.
Offensive Opportunist's Offensive Rogue
Breaking Stealth drops Stun Grenades that deal X Physical damage and Stun. Stun Grenades do more damage.
Resource of the Long Shadow Resource Necromancer
Your Corrupting effects have a 80.0% chance to generate 3 Essence.
Utility of Recalling Feathers Utility Spiritborn
Casting a Focus Skill recalls all Nearby Storm Feathers, dealing X Lightning damage and makes enemies Vulnerable for X seconds.
Offensive Crashstone Offensive Druid
Earth Skills deal 70% increased damage to Crowd Controlled enemies.
Offensive of Chastisement Offensive Paladin
Your Juggernaut Skills deal 75% increased damage to Bosses and Crowd Controlled enemies.
Offensive Writhing Offensive All Classes
Enemies take X% increased Damage Over Time for every second they've been affected by a Damage Over Time, up to X seconds.
Offensive of Piercing Static Offensive Sorcerer
Your Crackling Energy charges grant 6.0% increased Critical Strike Damage and 2.5% Attack Speed.
Utility Sticker-thought Utility All Classes
Gain X Thorns while Channeling and for 3 seconds afterwards.
Utility of Piercing Cold Utility All Classes
You apply 50.0% more Chill and deal 20% increased damage to Chilled enemies.
Utility of Tenacity Utility Spiritborn
You gain Resolve for each 15 Vigor you gain while at Maximum Vigor. This can overfill your Resolve by 5 stacks.
Offensive of Thickened Blood Offensive Necromancer
Blood Skills deal up to 90% increased damage based on how Fortified you are.
Defensive of Tenuous Survival Defensive Sorcerer
While you have no Defensive Skills equipped, gain 30% Damage Reduction.
Offensive of the Unbroken Tether Offensive Sorcerer
Chain Lightning has a X% chance to chain X additional times.
Offensive of Endless Talons Offensive Spiritborn
Your Spirit Storms Spark enemies for an additional 100% damage over 3 seconds after they leave one.
Utility of Endless Fury Utility Barbarian
Basic skills generate 12% more Fury and make enemies Vulnerable.
Utility of Turbulence Utility Spiritborn
Soar casts Vortex at its landing location and deals 45% increased damage.
Utility Mangler's Utility Rogue
Damaging a Weakened enemy has a 44.8% chance to Daze them.
Utility of the Agile Wolf Utility Druid
(PH) I need a new design
Mobility Agile Mobility Rogue
Casting an Agility Skill increases your Movement Speed by 30% and your Dodge Chance by 10% for 10 seconds.
Offensive of Inner Calm Offensive All Classes
While standing still, deal up to 75% increased damage.
Utility Coldbringer's Utility Necromancer
Your Skeletal Mages cast blizzards that deal X Cold damage and continuously Chill.
Offensive Brutal Offensive Warlock
You gain X% of your Attack Speed as increased damage but no longer attack faster.
Offensive of Cold Judgement Offensive Sorcerer
Frost Skills deal 90% increased damage while no enemies are Close to you.
Offensive High Velocity Offensive Rogue
Barrage arrows now pierces 1 enemy and has 30.0% increased Attack Speed.
Defensive Snowguard's Defensive Sorcerer
You take 35% less damage inside Blizzard.
Defensive Snowveiled Defensive All Classes
While you have a Barrier, gain 30% Damage Reduction.
Offensive of Wolf's Rain Offensive Druid
Casting Hurricane also spawns a smaller hurricane on your Wolves for 8 seconds. These hurricanes deals 25.0% of Hurricane's damage for each active Wolf.
Defensive of Layered Wards Defensive All Classes
Your Blocked Damage Reduction is increased by 40%.
Offensive of Simple Reprisal Offensive Spiritborn
When you cast the 3rd attack of your Basic Skills you have a X% chance to unleash Payback.
Defensive of Tempering Blows Defensive All Classes
After swapping weapons 5 times, gain 30% Damage Reduction for 10 seconds.
Resource Bold Chieftain's Resource All Classes
Your Shout Skill Cooldowns are reduced by 10.0 seconds.
Offensive Archdruid's Offensive Druid
Gain an additional passive bonus for each Druid form.
Defensive of Spiked Armor Defensive All Classes
Gain X% increased Total Armor, X Thorns, and X% increased Block Chance.
Utility Earthstriker's Utility All Classes
Gain 1 Overpower stack each time you swap weapons. You deal 20.5% increased damage while you have Overpower.
Defensive Earthguard Defensive Druid
Gain 30% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control.
Offensive of the Great Feast Offensive Necromancer
While you have active Minions, your Summons deal X% increased damage, but each Minion Drains X Essence from you per second.
Offensive Trapper's Offensive Rogue
Trap Skills deal 60% increased damage to Vulnerable enemies.
Utility of Poisonous Clouds Utility Rogue
When entering Stealth, create a cloud that deals X Poison damage and Immobilizes enemies over X seconds.
Offensive Envenomed Offensive Druid
You gain X% bonus Critical Strike Damage against Poisoned enemies. Companions Skills gain double this bonus.
Defensive Juggernaut's Defensive All Classes
You gain 150% Total Armor, but your Evade has 100% increased Cooldown.
Offensive Frostbitten Offensive Rogue
Your Stun Grenades can Freeze enemies. You deal X% increased Critical Strike Damage to Frozen or Stunned enemies.
Utility of Kinetic Suppression Utility Spiritborn
Casting a Non-Basic Mobility Skill grants X Resolve.
Utility Assimilation Utility All Classes
Gain X% increased Dodge Chance. When you Dodge, Fortify for X% of your Maximum Life.
Defensive Encased Defensive Sorcerer
While Deep Freeze is active, you restore 45% of your Maximum Life and Mana per second.
Resource of Exposed Flesh Resource Necromancer
Lucky Hit: Up to a X% chance to generate X Essence when hitting a Vulnerable enemy.
Offensive of the Followed Path Offensive Druid
Skills Cast in the base Shapeshift form gain 60% increased damage.
Utility of Soil Power Utility Spiritborn
Lucky Hit: Up to a X% chance to create a Mystic Circle for X seconds.
Offensive of Untimely Death Offensive Necromancer
Every 10% of your Maximum Life Healed grants you grants you 90% increased Blood Skill damage for 4 seconds.
Utility of Falling Feathers Utility Spiritborn
Moving with a Mobility Skill or Evade spawns Storm Feathers along behind you.
Offensive of Lagera's Sovereignty Offensive Paladin
Your Disciple Skills deal 60.0% increased damage.
Offensive of Rathma's Chosen Offensive Necromancer
Blood Skills have 60% increased Attack Speed while you are Fortified.
Offensive of Lapa's Scripture Offensive All Classes
Losing Resolve grants you 10 Thorns for 718 seconds. Stacks up to 20 times.
Utility of the Enchanter Utility Sorcerer
You gain 20.0% Enchantment Potency.
Defensive Mage-Lord's Defensive Sorcerer
Dealing Shock damage to Close enemies grants 45% Damage Reduction for 6 seconds.
Resource of the Unsatiated Resource Druid
Critically Striking an enemy with Shred gives 15 Spirit. While at 100 Spirit, your Werewolf Skills deal 40.0% increased damage until you go below 30 Spirit.
Offensive Trickster's Offensive Rogue
Trap and Grenade Skills deal 60% increased damage.
Offensive Trickster's Offensive Rogue
Caltrops, Smoke Grenade, and Death Trap throw Stun Grenades that deal X Physical damage and Stun enemies. Stun Grenades do more damage.
Offensive of Fierce Winds Offensive Barbarian
Your Shout Skills create X Dust Devils that are X% bigger and deal increased damage for each X% they grow.
Offensive Toxic Alchemist's Offensive Rogue
Shadow Damage can apply Poisoning to enemies that increases your Non-Physical damage to them by X%.
Offensive Vehement Brawler's Offensive All Classes
Casting an Ultimate Skill increases your damage by 55% for 8 seconds. Gain 2 additional Ultimate Skill Ranks.
Utility Wildbolt Utility All Classes
Every 1.5 seconds, Distant enemies are Pulled In to you and take 15% increased damage from you for 3 seconds. This effect cannot occur while you are in Stealth.
Resource of Furious Impulse Resource Barbarian
Each time you swap weapons, gain 11 Fury.
Offensive Unrelenting Offensive All Classes
Your Knock Downs cause enemies to take 60% damage from you for 6 seconds.
Offensive Dust Devil's Offensive Barbarian
Whirlwind leaves behind Dust Devils that deal X damage. Enemies hit take increased damage from your other sources.
Mobility of Unstoppable Force Mobility Paladin
Gain X% Movement Speed. Double this bonus while Unhindered or Unstoppable.
Offensive Deadeye's Offensive Rogue
Marksman Skills deal 60% increased Critical Strike Damage.
Offensive Virtuous Offensive Paladin
Using a Valor skill increases your damage by 60.0% for 0 seconds.
Utility of Quicksand Utility Druid
Damage from Earth Skills Slows enemies by 60%.
Defensive of Numbing Wrath Defensive Barbarian
Generating X Fury while at Maximum Fury grants Fortify for X% of your Maximum Life.
Utility Aphotic Utility All Classes
Shadow damage gains 30% increased Lucky Hit Chance.
Offensive of the Untarnished Blaze Offensive Sorcerer
While Healthy, your Pyromancy Skills deal 70% increased damage.
Utility Weapon Master's Utility Barbarian
Weapon Mastery Skills Stun enemies for X seconds. Your Weapon Mastery Skills have an additional Charge and deal X% increased damage.
Offensive of the Pack Alpha Offensive Druid
Companion Skills deal 10-30% damage. Additionally, you gain 10-30% Critical Strike Damage for each active Companion.
Offensive Breakneck Bandit's Offensive Rogue
Lucky Hit: Cutthroat Skills have up to a X% chance to Execute enemies.
Offensive (DNS) Iron Body's Offensive Paladin
Gain Thorns equal to X% of All Stats combined.
Defensive Iron Blood Defensive Barbarian
Gain up to X% Damage Reduction for each Nearby Bleeding enemy.
Offensive of Merciless Cold Offensive Sorcerer
Your Cold direct damage causes enemies to take 15.0% increased Cold damage for 4 seconds, stacking up to 10 times.
Offensive Ruthless Offensive Spiritborn
Your Jaguar Skills gain 50% Critical Strike Chance and they deal 30% increased damage to Injured enemies.
Offensive of Limitless Rage Offensive Barbarian
Each point of Fury you generate increases your damage by X%. This bonus is lost after X seconds.
Resource of Alacrity Resource All Classes
Your Defensive and Mobility Skills gain 75% Cooldown Rate while moving.
Offensive Needleflare Offensive All Classes
Thorns have a 60% chance to deal damage to all enemies around you and your Minions.
Offensive of Fathomless Dark Offensive Warlock
Your Abyss Skills deal increased damage equal to 80% of your Shadow Resistance Damage Reduction.
Mobility Wind Striker Mobility All Classes
Critical Strikes grant X% Movement Speed.
Offensive of Retaliation Offensive Druid
Your Core Skills deal 75% increased damage based on Fortify.
Utility of Reactive Armor Utility Spiritborn
Gain X% Block Chance.
Resource of Refutation Resource Sorcerer
Your Defensive Skills gain additional 2 charges.
Offensive of the Valintyr Offensive Paladin
Justice Skills deal 80.0% increased damage.
Offensive Blast-Trapper's Offensive Rogue
Damaging enemies affected by Trap Skills has a X% chance to cause an explosion and apply Vulnerable.
Offensive of Incendiary Fissures Offensive Barbarian
Your Earthquakes deal 60% increased damage and their damage is converted into Fire.
Offensive Nighthowler's Offensive Druid
Blood Howl increases your Critical Strike Chance by X% for X seconds. This effect is also applied to nearby Companions and Players.
Offensive Nightstalker's Offensive Rogue
Shade Skills deal 60% increased damage and gain a 50% chance to spawn an additional Shade.
Utility Wyward's Utility All Classes
Lucky Hit: Lightning Damage has up to a 35% chance to Stun enemies for 1.5 seconds.
Defensive Bulwark's Defensive All Classes
You no longer Dodge, but you gain 30% Block Damage Reduction and 15% Block Chance.
Utility Impairing Utility Rogue
Lucky Hit: Marksman Skills have up to a 40% chance to deal 30% increased damage and Immobilize an enemy for 2 seconds.
Resource Incendiary Resource Sorcerer
Pyromancy Skills have 27% chance to restore Mana.
Offensive Cremator's Offensive All Classes
While you have 4 or more Overpower, your Fire Skill Casts deal 100% increased damage.
Offensive of Anticline Burst Offensive Druid
(WIP)
Offensive Lightning Dancer's Offensive Druid
Dancing Bolt deals 145% increased damage and moves 50% faster.
Resource of Deluge Resource All Classes
Overpower stacks increase your Primary Maximum Resource by 8 and regeneration by 2.
Offensive of the Changeling's Debt Offensive Druid
You deal 60% increased Werebear Skill damage to Poisoned enemies or Werewolf Skill damage to Crowd Controlled enemies.
Utility of the Shapeshifter Utility Druid
Your form bonuses are maintained and you deal 18.0% increased damage for 4 seconds when shapeshifting into a different form.
Utility Shifter's Utility Druid
Your form bonuses are increased by 80%.
Resource Starlight Resource All Classes
Every 10% of your Life that you Heal grants you 30% Primary Resource Cost Reduction for 2 seconds, up to 6 seconds.
Defensive of the Protector Defensive All Classes
Damaging an Elite enemy grants you a Barrier for X% of your Maximum Life
Defensive Protecting Defensive All Classes
Being hit while not Healthy forms a bubble that grants Immune for X seconds.
Utility of Shielding Bones Utility Necromancer
Casting a Bone Skill grants 2 stacks of Resolve. Gain 30% Resistance to All Elements while you have Resolve.
Offensive of Compound Fracture Offensive Necromancer
After Critically Striking 10 times with Bone Skills, your Bone Skills deal 70% increased damage for 5 seconds.
Offensive of Shattered Defenses Offensive Druid
(WIP)
Mobility of Unnatural Movement Mobility Necromancer
Blood Orbs grant X% increased Movement Speed for X seconds.
Mobility of the Unholy Confederate Mobility All Classes
You gain X% increased Movement Speed per active Summon. Casting a Summon Skill doubles this bonus for X seconds.
Offensive of Decay Offensive Necromancer
You deal 85% increased Corrupting and Frostbite damage.
Utility of the Northern Guard Utility All Classes
Blocks have a 45% chance to Freeze the attacker for 3 seconds.
Utility of Anger Management Utility All Classes
While above 50 Primary Resource, deal 20.0% increased damage and gain Berserking, but lose 3 Primary Resource Regeneration.
Utility of Shredding Blades Utility Sorcerer
Conjuration damage makes enemies Vulnerable for 4 seconds. You deal 20.0% increased damage to Vulnerable enemies.
Utility Hectic Utility All Classes
After Casting X Basic Skills, one of your active Cooldowns is reduced by X seconds.
Utility of Crippling Darkness Utility All Classes
Lucky Hit: Shadow damage has up to a [Affix."Static Value 0"]% chance to deal X% increased damage, Fear and Immobilize for X second.
Defensive of the Indomitable Defensive All Classes
Gain Armor and Impairment Resistance equal to X% of your Block chance.
Offensive Ominous Offensive Warlock
While standing still, gain 14.0% increased damage against Distant enemies for 2 seconds, up to 70%.
Utility Undying Utility All Classes
Casting a Skill Heals you for 3.0% of your Maximum Life. Double this bonus while Injured.
Defensive of Disobedience Defensive All Classes
Your Damage over Time grants you 1.5% Damage Reduction for 2 seconds, stacking up to 30 times.
Utility of the Firebird Utility Sorcerer
While Flame Shield is active, Meteorites cascade around you and deal 0.9 Fire damage. Your Meteorites gain [Affix."Static Value 2"]% Lucky Hit Chance.
Offensive of Surprise Offensive Rogue
Evade and Shadow Step drop Stun Grenades that deal X Physical damage and Stun. Stun Grenades do more damage.
Utility of Apprehension Utility Spiritborn
Once an enemy is Slowed by at least 80%, they also become Feared for X seconds. You deal X% increased damage to Feared enemies.
Offensive of Unstable Imbuements Offensive Rogue
Imbuement Skills trigger Imbuement effects and deal X damage of the same type.
Utility of Misfortune Utility Warlock
Hexed enemies that try to attack you have a 30.0% chance to instead be Knocked Down for 3 seconds.
Defensive of Bul-Kathos Defensive Barbarian
Leap creates an Earthquake that deals X Physical damage over X seconds. Gain X% Damage Reduction while standing in Earthquakes.
Offensive of the Flaming Rampage Offensive Barbarian
Charge gains an additional Charge. Each target hit by it explodes for 194 Fire damage to surrounding enemies.
Offensive of Burning Rage Offensive Barbarian
While Berserking, you deal 124 Fire damage every second.
Mobility Craven Mobility All Classes
Each Nearby Hindered enemy grants you 1.5% increased Movement Speed.
Defensive of Arcane Ward Defensive Sorcerer
Your Mastery Skills grant 30% Damage Reduction while their effects are active.
Utility of Anemia Utility Barbarian
Direct damage against enemies affected by Damage over Time or Vulnerable enemies has a X% chance to Stun.
Offensive of Encircling Blades Offensive Rogue
Cutthroat Skills deal 55% increased damage. This bonus increases to 70% against Injured enemies.
Offensive Glacial Offensive Sorcerer
Blizzard periodically spawn Ice Spikes that deal X damage. Your Ice Spikes Chill.
Utility of the Light's Mending Utility Paladin
Consuming Judgement Heals 3.5% of your Maximum Life to you and Nearby Allies.
Mobility of Swift Spirit Mobility All Classes
Losing Resolve grants 5.0% Movement Speed for 10 seconds, stacking up to 5 times.
Resource Fastblood Resource Necromancer
Blood Orbs reduce your Ultimate Cooldown by 3.00 seconds.
Offensive of Stolen Vigor Offensive Rogue
Weakening or Crowd Controlling enemies increases your Cutthroat Skill damage by 60% for 6 seconds.
Offensive Cut to the Bone Offensive Barbarian
Your Damage Over Time effects deal 60.0% increased damage to Vulnerable enemies.
Offensive Osseous Gale Offensive Necromancer
Bone Storm consumes up to 8 Corpses to increase its duration by up to 15.0 seconds.
Offensive Bone Breaker's Offensive Necromancer
Bone Skills deal 100% increased damage. This bonus is reduced by 10% per subsequent enemy hit.
Offensive Cadaverous Offensive Necromancer
Consuming a Corpse increases your damage by 13% for 5 seconds, up to 65%.
Offensive of Target Practice Offensive Rogue
Your Critical Strike Chance with Marksman and Cutthroat Skills is increased by 60%.
Defensive Cheat's Defensive Rogue
You gain 20.0% Damage Reduction and 10% increased Movement Speed. These bonuses are doubled while below 50% Maximum Life.
Defensive of the Disciple Defensive Paladin
Your Disciple skills now Weaken enemies for 6.0 seconds.
Resource of Contemplation Resource Paladin
Every time you consume Judgement, reduce one of your active Cooldowns by 0.20 seconds.
Offensive Shattered Offensive All Classes
Explosions from the Shatter Key Passive deal 50% increased damage.
Offensive of Shattered Stars Offensive Sorcerer
Meteorites fall around Meteor. Your Meteorites gain X% of Meteor's damage and Burn enemies.
Offensive of Shattering Steel Offensive Barbarian
Steel Grasp and Iron Maelstrom launch up to 10 metal shards that deal 420 Physical damage.
Offensive of Putrefaction Offensive Necromancer
Your Corpse Skills gain 20% increased Critical Strike Chance and 40% increased Critical Strike Damage.
Mobility of Slaughter Mobility All Classes
You gain 45.0% increased Movement Speed. Taking damage from Close enemies Slows you by 30% for 2 seconds.
Resource of Synergy Resource Rogue
Using an Agility Skill reduces the Cooldown of a random Subterfuge Skill by 7.5 seconds, and vice versa.
Offensive of Reanimation Offensive All Classes
Your Summons gain increased damage while alive, up to 90% after 10 seconds.
Utility of Frosty Strides Utility All Classes
While below X% Life, Evade Freezes, deals damage, and applies Vulnerable.
Offensive Sunderfrost Offensive Sorcerer
Your Frost damage is increased by 75% against Vulnerable enemies.
Offensive Stoneworker's Offensive Druid
Tectonic Spikes gain 100% increased damage, and its Size is increased by 50%.
Offensive Vanguard's Offensive Paladin
Juggernaut Skills deal 140% increased damage to the first 3 enemies hit.
Offensive of Ancestral Charge Offensive Barbarian
Charge Summons X Ancients, dealing X% of normal damage. Gain Summon Damage.
Offensive of Ancestral Echoes Offensive Barbarian
Leap, Upheaval, and Whirlwind have a X% chance to Summon an Ancient. Gain Summon Damage.
Offensive of Ancestral Force Offensive Barbarian
Hammer of the Ancients quakes outward for X% increased damage. This bonus is doubled against Bosses.
Utility Gorefeast Utility Warlock
If you have Eviscerated an enemy in the last 10 seconds, you gain 50% increased Fortify and it refills your Life 200% faster.
Offensive of Grim Prognosis Offensive Druid
Enemies Poisoned by you take 20% bonus Poisoning damage per second up to a maximum of 100%.
Defensive of Fevered Mauling Defensive Druid
When you hit at least 1 enemy with Maul, increase its Attack Speed by X% and you gain X% Damage Reduction for X seconds, stacking up to X times.
Offensive of Holy Punishment Offensive Paladin
Holy and Fire damage are increased by 60.0%.
Mobility of Holy Cadence Mobility Paladin
When Judgement detonates you gain 35.0% increased Movement Speed for 8 seconds.
Utility of Cauterization Utility Warlock
Taking Direct Damage while you have Volatility has a 75% chance to either strike you for an additional 3% of your Maximum Life as Fire damage or Fortify you for 6.00% of your Maximum Life.
Mobility of the Bounding Conduit Mobility Sorcerer
Teleport's Cooldown is reduced by X seconds. After Teleporting, Crackling Energy hits X additional enemies.
Utility of Binding Embers Utility Sorcerer
Flame Shield grants you Unhindered for its duration and Immobilize them for 3.5 seconds.
Offensive of Binding Morass Offensive All Classes
Close enemies or those you deal indirect damage to are Slowed by 70% for 3 seconds. You deal 30% increased damage to Slowed enemies.
Resource Sapping Resource All Classes
Gain 1.5 Primary Resource per second for each Nearby enemy affected by your Damage Over Time effects.
Defensive of Debilitating Toxins Defensive All Classes
You gain 30.0% Damage Reduction, and Poisoned enemies deal 15% less damage to you.
Utility Enfeebling Utility Warlock
Making an enemy Vulnerable has a 40% chance to also Weaken them for 3 seconds.
Utility of Debilitating Darkness Utility Necromancer
Your Desecrated Ground deals 25% increased damage and makes enemies Vulnerable.
Utility Mired Sharpshooter's Utility Rogue
Caltrops is now also a Marksman Skill that also throws X piercing daggers over its duration, each dealing X Shadow damage and applying Vulnerable for X seconds.
Utility 수렁에 빠진 명사수의 Utility Rogue
쇠못 덫이 명사수 기술로도 취급되고, 지속시간에 걸쳐 25개의 관통 단검을 던집니다. 단검은 각각 0.1의 암흑 피해를 주고 대상을 초 동안 취약하게 만듭니다.
Utility of Transfusion Utility Necromancer
Lucky Hit: Blood Skills have up to a 50% chance to create a Blood Orb at the target's location.
Offensive Reaper's Offensive Spiritborn
Enemies you Poison have 100% Reduced Healing and your Eagle Skills gain 50% increased Critical Strike Chance and 30% increased damage against them.
Defensive Snap Frozen Defensive All Classes
Lucky Hit: Dealing Cold damage has up to a 20% chance to grant you a Barrier for 10.0% of your Maximum Life for 5 seconds, stacking up to 30.0%.
Resource of Pilgrim's Progress Resource Paladin
Your Disciple Skills with Cooldowns generate up to 60 Faith based on how far your travel with them.
Offensive Ranger's Offensive Rogue
Marksman Skills deal 60% increased damage to Distant enemies.
Defensive of Forest Power Defensive Spiritborn
Lucky Hit: Up to a X% chance to create a Mystic Circle for X seconds.
Offensive of Encroaching Wrath Offensive Barbarian
After spending 100 Fury, you deal 60% increased Brawling Skill damage for 4 seconds.
Utility Raid Leader's Utility Barbarian
Your Shouts also Heal allies for 6.0% of their Maximum Life per second.
Offensive of Ascension Offensive Paladin
Casting a Skill that grants Arbiter form increases your damage by 7.0%, stacking up to 10 times. All stacks are lost when leaving Arbiter form.
Offensive Neurotoxic Offensive All Classes
You deal 60% increased Non-Physical damage to enemies that are Hindered or Weakened.
Resource of Innervation Resource Rogue
Lucky Hit: Up to a X% chance to gain X Energy.
Mobility of Haste Mobility Spiritborn
Every second while moving gain 30% Bonus Movement Speed for 1.5 seconds, up to 90%.
Utility Eluding Utility All Classes
Becoming Crowd Controlled while Injured grants you Unstoppable for 4 seconds. This effect has a 4 second Cooldown.
Utility of Elusive Menace Utility All Classes
Your Dodge Chance increases by 30% whenever you take damage. Successfully Dodging resets this bonus.
Offensive of the Judicator Offensive Paladin
Increase the damage and size of Judgement's explosion by 60%.
Offensive Brawler's Offensive Barbarian
Enemies damaged by Kick or Charge explode when killed and deal X damage.
Offensive Rotting Offensive Necromancer
Decompose chains to additional targets. Explosions from Decompose deal X% increased damage.
Offensive of the Stampede Offensive Druid
Gain 1 additional Companion. In addition, your Companion Skills deal 35% bonus damage.
Offensive of Bitter Infection Offensive Rogue
Lucky Hit: Imbuement Skills have up to a 100% chance to deal 120% increased damage.
Offensive of Armageddon Offensive Sorcerer
Your Ultimate Skill grants you 225.0% increased damage of its element type while active.
Resource Galvanized Slasher's Resource Rogue
Lucky Hit: Damaging an enemy with a Mobility Skill has up to a X% chance to restore X Energy.
Resource 아연도금된 척살자의 Resource Rogue
행운의 적중: 기동력 기술로 적에게 피해를 주면 최대 45% 확률로 기력을 회복합니다.
Offensive Galvanic Offensive All Classes
Lucky Hit: Lightning damage has up to a 15% chance to echo 75% of its damage to up to 2 Close enemies. These echoes repeat on Isolated targets.
Resource of Akarat's Blessing Resource All Classes
Blocks have a 15% chance to reduce all Cooldowns by 1 second.
Mobility Sickfoot's Mobility All Classes
Gain up to 1.5% increased Movement and Damage over Time Speed for each Nearby enemy affected by your Damage over Time effects, stacks up to 25 times.
Offensive Wanton Rupture Offensive Barbarian
All Damage Over Time durations and damage is increased by 30%.
Utility Nefarious Utility Warlock
Becoming Crowd Controlled while you have Shadowform will consume a stack to apply it back to the attacker and adapt Shadowform to grant immunity to that type of effect for the next X seconds.
Offensive Demonic Offensive Warlock
Each hit with Demonology Skills increases the damage you deal with Demonology Skills by 3.3% for 10 seconds, up to 65%.
Offensive of Malice Offensive Rogue
You deal 55% increased damage to Vulnerable enemies, and 20% increased damage to Knocked Down enemies.
Offensive Malicious Offensive Warlock
While in Demonform, you deal 4.5% increased damage for every Demon or enemy Close to you, up to 90%.
Defensive of Shelter Defensive All Classes
Casting a Defensive Skill grants you 50% increased All Resistances for 10 seconds.
Offensive Stable Offensive Sorcerer
While Unstable Currents is not active, your Shock Skills have a 17% chance to trigger a free cast from it.
Offensive Overwhelming Offensive Warlock
Each hit against Elite enemies deals 120% increased damage but requires and consumes 4 stacks of Overpower. No stacks are consumed if the enemy is Hexed.
Offensive of Overwhelming Currents Offensive Sorcerer
Shock Skill Critical Strikes grant 3.00% Shock damage for 4 seconds. Stacks do not refresh the duration.
Offensive Shepherd's Offensive Druid
Companion Skills deal an additional 13.0% damage per Companion you have.
Utility of the Dark Howl Utility Druid
Debilitating Roar is now a Werewolf Skill and Immobilizes Poisoned enemies for 4.5 seconds.
Resource of the Umbral Resource All Classes
Incapacitating enemies generates 6.0 Primary Resource.
Defensive Umbrous Defensive Rogue
Critical Strikes have a 65% chance to grant a free Dark Shroud shadow.
Defensive Irrepressible Defensive Barbarian
Casting a Weapon Mastery Skill Fortifies you for 5% of your Maximum Life. Increase your Maximum Life by 45%.
Offensive of Frozen Memories Offensive All Classes
Cold damage deals X% increased damage to Chilled enemies, this bonus is tripled against Frozen enemies.
Offensive of the Frozen Tundra Offensive Sorcerer
If Deep Freeze is active, Ice Spikes form in the area and deal X Cold damage. Ice Spikes have increased radius.
Offensive of the Frozen Wake Offensive Sorcerer
Forming an Ice Spike increases their damage by 3.0% for 2 seconds, stacking up to 30 times.
Offensive of Frozen Orbit Offensive Sorcerer
Frozen Orb deals X% increased damage and explodes an additional time.
Utility Icy Alchemist's Utility Rogue
Shadow damage can explode for Cold damage, Chilling and Weakening enemies hit for X seconds.
Defensive of Firm Decree Defensive Paladin
Judging an enemy grants you 30% Damage Reduction for 8 seconds.
Defensive Encased Defensive All Classes
Freezing enemies grants you 8.0% Damage Reduction for 8 seconds, up to 5 times.
Resource Vulpine's Resource All Classes
Gain 25 Primary Resource per second while you have a Barrier.
Resource of Aftermath Resource Rogue
Casting an Ultimate Skill generates X Energy per Skill Rank it has.
Offensive of Pestilent Points Offensive Rogue
(WIP) Need to replace this with a generic benefit for Basic Skills.
Offensive of Pestilence Offensive Spiritborn
Pestilent Swarms deal 100% increased damage, last 50% longer, and spiral outwards.
Offensive Veteran Brawler's Offensive Barbarian
Each time a Brawling Skill deals damage, your next Charge,Leap, or Kick deals X% increased damage.
Offensive of Combined Strikes Offensive Spiritborn
Each different Basic Skill you use increases all your damage by 35% for 10 seconds.
Offensive of Alchemical Advantage Offensive Rogue
Dealing Non-Physical damage increases your Attack Speed and Lucky Hit Chance by 6.0% for 8 seconds, up to 60.0%.
Offensive of Combustion Offensive Sorcerer
Your Pyromancy Skills deal 100.0% increased Critical Strike Damage to Burning enemies.
Utility of the Embalmer Utility Necromancer
Consuming a Corpse has a X% chance to spawn a Blood Orb.
Defensive Everliving Defensive All Classes
Each Crowd Controlled enemy Nearby grants 3.0% Damage Reduction, up to 13 enemies.
Mobility of Perpetual Stomping Mobility Barbarian
Kick or Ground Stomp resets Leap's Cooldown.
Resource Prodigy's Resource Sorcerer
Using a Cooldown grants you 4 Mana Regeneration for 30 seconds.
Defensive Spirit Bond Defensive Druid
20.0% of the damage you would take is redirected across your Companions.
Offensive of Arrogance Offensive Sorcerer
Shock Skills deal 45% increased damage to Close or Stunned enemies. These bonuses can stack.
Offensive of Contamination Offensive Rogue
When your Poison damage Critically Strikes, you deal 60% increased Non-Physical damage for 9 seconds.
Offensive Shivering Offensive All Classes
Enemies take up to 90% increased damage based on how Chilled or Staggered they have built up.
Utility of Warmth Utility All Classes
Each Nearby Burning enemy Heals you for 3.0% of your Maximum Life every second.
Defensive Obstinate Defensive Warlock
Whenever your Fortify exceeds your Current Life, you gain X% increased Resistance to All Elements for X seconds.
Defensive Resistant Assailant's Defensive Rogue
Casting Concealment grants Resistance. Elite kills reduce Concealment's Cooldown by X seconds.
Offensive of Walloping Offensive Barbarian
Your Skills using Bludgeoning weapons deal 60% increased damage if the enemy is Incapacitated or Vulnerable.
Offensive of Watkins' Law Offensive Paladin
Your Judicator Skills deal 65.0% increased damage against enemies affected by Judgement.
Resource of Prolific Fury Resource Barbarian
While Berserking, Fury Generation is increased by 0.4%.
Resource of Vocalized Empowerment Resource All Classes
Your Shout Skills grant you 15.0 Primary Resource Regeneration while active.
Defensive of the Fortress Defensive All Classes
Gain up to 60% Damage Reduction based on how Injured you are.
Utility Steadfast Berserker's Utility All Classes
Gain 6.0% of your Maximum Life as Fortify whenever you deal direct damage while Berserking.
Utility of Fortune Utility All Classes
You gain 20.0% Lucky Hit Chance against Elite enemies.
Utility of Audacity Utility All Classes
When there are at least X Close enemies, Stun them for X seconds.
Utility of Valiance Utility Paladin
Valor Skills generate 6 Resolve when cast.
Offensive of Lava Offensive Warlock
Brimstones explode into lava pools, dealing 340% of their damage over 5 seconds. Standing in lava pools grants you Volatility.
Defensive of Cyclonic Force Defensive Druid
(PH) I need a new design!
Offensive of the Alpha Offensive Druid
(PH) I'm in the skill tree. Redesign me!
Utility of Booming Voice Utility Barbarian
Your Shout Skill effect durations are increased by 30% and Weaken enemies for 5 seconds.
Offensive of Supremacy Offensive Spiritborn
Enemies you kill while an Ultimate Skill is active grants a stack of Supremacy, each increasing your damage by X%, up to X%. When an Ultimate Skill ends, you gain X stacks of Supremacy, but you begin to lose one stack every second.
Defensive Vigorous Defensive Druid
Gain 30% Damage Reduction while Shapeshifted into a Werewolf or Human.
Resource Energizing Resource Rogue
Damaging an enemy with a Basic Skill generates X Energy. Killing an Elite grants X Energy.
Utility of Invigorating Will Utility Spiritborn
Losing a stack of Resolve has a [Affix."Static Value 0"]% chance to Heal you for 0.2% of your Maximum Life.
Offensive of Elemental Constellation Offensive Sorcerer
While you have an equal number of Frost, Pyromancy, and Shock Skills equipped, you deal 120.0% increased damage.
Resource of Elemental Acuity Resource Sorcerer
Casting a Pyromancy, Shock, or Frost Skill grants 4 Mana Regeneration for 9 seconds, once per Element.
Offensive of Elemental Fate Offensive All Classes
Randomly alternate X% increased damage between Fire, Lightning, and Physical, or Cold, Poison, and Shadow. This bonus can stack.
Resource of Elemental Attunement Resource Sorcerer
Lucky Hit: Up to a 20% chance to reduce the Cooldown of one of your Defensive Skills by 10.0 seconds.
Utility Raw Might Utility Druid
Your Werebear Skill damage Stuns enemies for 3.0 seconds. Enemies can be Stunned this way every 5 seconds.
Offensive of the Moonrise Offensive All Classes
Basic Skills grant you a stacking Attack Speed bonus. At maximum stacks, you gain X% increased Basic Skill damage and Movement Speed.
Offensive of Peril Offensive Warlock
Making an enemy Vulnerable increases the damage you do to them by 3.4%, up to 68%.
Defensive of Might Defensive All Classes
Basic Skills grant 30% Damage Reduction for 4 seconds.
Utility Menacing Utility Spiritborn
Scourge continuously affects enemies around you for 9.0 seconds.
Offensive of Noxious Ice Offensive Rogue
Chilled enemies Poisoned by Poison Imbuement are Chilled more. You deal X% more Poison damage to Frozen enemies.
Mobility Ghostwalker Mobility All Classes
Unstoppable grants X% Movement Speed and are Unhindered.
Offensive Crushing Offensive All Classes
While Fortified, you deal 65% increased damage.
Defensive of Uncanny Treachery Defensive Rogue
Non-Agility Skill damage dealt after Casting Agility Skills grant Stealth. Stealth breaking grants X% Dodge Chance.
Offensive Insidious Offensive Warlock
Your Abyss Skills deal 80.0% increased damage to enemies who have not hit you in the last 2 seconds.
Offensive of Coalesced Blood Offensive Necromancer
Blood Skills deal 70.0% increased damage while you are Healthy.
Defensive of Coagulation Defensive All Classes
Gain 30% increased Fortify generation and 20% Damage Reduction while Fortified.
Utility of Retribution Utility All Classes
Distant enemies have a X% chance to be Stunned when hitting you. You deal X% increased damage to Stunned or Knocked Down enemies.
Resource of Ritual Synthesis Resource Warlock
Casting Hellfire Skills grants Occult Skills 50% Cooldown Reduction for 3 seconds. Casting Abyss Skills grants Occult Skills 50% Resource Cost Reduction for 3 seconds.
Defensive of Searing Wards Defensive Sorcerer
(PH) I need a new design! (Firewall)
Offensive of Searing Impact Offensive Sorcerer
Meteorites deal 90.0% bonus damage as Burning over 4 seconds.
Offensive of Heresy Offensive Warlock
Each different Occult Skill you cast increases all your damage by 14.0% for 15 seconds.
Defensive Misanthropic Defensive Warlock
Gain 40% increased Maximum Life if you have not had more than 5 active Demon in the last 1 seconds.
Offensive of Human Ingenuity Offensive Druid
Human Skills' first hit Pull Close enemies towards the hit enemy and Immobilize them for X seconds. May only occur once every X seconds.
Defensive of Endurance Defensive All Classes
Your Resolve has a 12% chance to not be lost when you are hit for each stack of Ferocity you have. Gain 10% Damage Reduction.
Offensive of Impending Deluge Offensive Druid
(WIP)
Mobility of Impetus Mobility Warlock
You gain 50% increased Movement Speed while Close to your Demons.
Offensive Conceited Offensive All Classes
Deal 60% increased damage while you have a Barrier active.
Offensive of Natural Selection Offensive Necromancer
While you have only 1 active Minion type, that Minion type deals X% increased damage and gains X% increased Maximum Life.
Offensive of Natural Balance Offensive Druid
Storm Skills grant your Earth Skills X% Critical Strike Damage. Earth Skills increase the Critical Strike Chance of Storm Skills by X%.
Offensive of Nature's Savagery Offensive Druid
Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for triggering free Skills from the Nature's Fury Key Passive.
Offensive Nature's Reach Offensive Druid
Human Skills deal an additional 60% bonus damage to Distant enemies. This bonus increases by an additional 25% if the target is also Hindered.
Utility of Natural Instincts Utility Druid
Each Druid form gains a bonus every X seconds.
Defensive of Natural Defenses Defensive Druid
Increases the amount of Fortify you gain from all sources by 0.3% and you gain 0.2% Damage Reduction while Fortified.
Offensive of Jacques' Fervor Offensive Paladin
Each stack of Fervor grants you 20.0% bonus Critical Strike Damage.
Resource of the Calm Breeze Resource Druid
Wind Shear now deals X Poisoning damage, and has a X% chance to fully restore X Spirit.
Defensive of Diabolical Armor Defensive Warlock
Demonform grants 20% Damage Reduction plus an additional 1.0% for 5 seconds any time you take Fire damage, up to 10%.
Utility Sadistic Utility Warlock
When killing your Demons, you have a X% chance for each to count as two kills.
Utility of Hewed Flesh Utility Necromancer
Lucky Hit: Up to a 25% chance to form a Corpse at the target's location. Your Corpse Skills deal 20.0% increased damage.
Mobility of Creeping Cadaver Mobility Necromancer
Every 20 meters traveled triggers a random equipped Corpse Skill. Consuming a Corpse increases your Movement Speed by 15% for 4 seconds.
Resource Requiem Resource Necromancer
You gain 10.0 Maximum Essence per active Minion.
Offensive Rapid Offensive All Classes
Basic Skills gain 60% Attack Speed.
Offensive of Fleet Wings Offensive Spiritborn
Your Eagle Skill damage is increased by 30.0% of your Movement Speed.
Offensive of Calamity Offensive Warlock
Hex increases your Critical Strike Chance against an enemy by X% per stack.
Utility of Quickening Fog Utility Rogue
You drop a Smoke Grenade at the end of Dash that reduces Dash's Cooldown by X seconds for each enemy hit.
Resource Recharging Resource Sorcerer
Each time Chain Lightning bounces, gain 5 Mana.
Resource Recharging Resource Sorcerer
Absorbing Crackling Energy grants you 2 Mana Regeneration for 6.0 seconds, stacking up to 5 times.
Utility of Accursed Touch Utility All Classes
Up to a X% chance to inflict Vampiric Curse. Enemies with Vampiric Curse are Vulnerable.
Utility of the Cursed Aura Utility Necromancer
A dark aura surrounds you, inflicting Decrepify and Iron Maiden on enemies who touch it.
Offensive of the Damned Offensive Necromancer
You deal 65% increased Shadow damage to enemies afflicted by any Curse.
Resource of Adaptability Resource All Classes
Basic Skills generate additional resource.
Offensive of Electrified Claws Offensive Druid
Shapeshifting into a new animal form causes a Lightning Bolt to strike a Nearby enemy dealing X Lightning damage.
Offensive of Redirected Force Offensive All Classes
Gain increased Critical Strike Damage equal to 60% of your Block Chance. Blocking doubles this bonus for 10 seconds.
Mobility of Forward Momentum Mobility All Classes
Your Knock Back and Pull effects grant you 35% Movement Speed for 4 seconds.
Offensive Battle Caster's Offensive Sorcerer
Lucky Hit: Conjuration damage has up to a 15% chance to increase its damage by 6.5% and Lucky Hit Chance by 2.5% for 8 seconds, stacking up to 10 times.
Utility Battle-Mad Utility Barbarian
After swapping weapons 5 times gain Berserking for 4 seconds. Additionally, you deal 20.0% increased damage while Berserking.
Offensive Battle-Mad Offensive Barbarian
Gain X% increased damage and Berserking for X seconds after swapping weapons X times.
Utility Battle Fervor's Utility Barbarian
Brawling Skills grant Berserking for 5 seconds on their first hit. Gain 15.0% Damage Reduction while Berserking.
Offensive of Ignition Offensive Warlock
Skills empowered by Volatility deal an additional 40% increased damage and you have a 40.0% chance for Volatility to persist on casting an empowered Skill.
Offensive Elementalist's Offensive Sorcerer
Skill Casts at or above 100 Mana gain a 45.0% increased Critical Strike Chance.
Utility of Mind's Awakening Utility Sorcerer
Gain bonuses based on the element of the Cast Skill.
Offensive of Channeling Offensive All Classes
While channeling a Skill, all damage is increased by 70%.
Defensive of Concentration Defensive Sorcerer
Conjuration Skill grants you X% Damage Reduction.
Offensive of Righteous Rage Offensive Paladin
Zealot Skills deal X% increased damage for each percent of Life you are missing.
Mobility (DNS) of Righteous Pursuit Mobility Paladin
Justice Skills increase your Movement Speed by X% for X seconds.
Offensive Progenitor's Offensive Barbarian
Your skills that summon Ancients deal 60.0% increased damage.
Defensive Apostle's Defensive Paladin
Each stack of Fervor grants you 0.2% bonus Healing Received from all sources.
Resource of the Orange Herald Resource All Classes
Cast Core Skill damage reduces the Cooldown of one of your Skills by 1.0 |4seconds;second.
Defensive of Death's Defense Defensive Necromancer
You and your Minions gain 30% increased Maximum Life.
Offensive Death Wish Offensive Barbarian
Gain X Thorns while Berserking.
Offensive of Death Chill Offensive Necromancer
You deal 40% increased Shadow and Cold damage.
Utility Prepared Assailant's Utility Rogue
Breaking Stealth grants 4 Resolve. Gain an additional 30% Armor while you have Resolve.
Utility Gravitational Utility Sorcerer
(PH) I need a new design! (Ball Lightning)
Mobility of the Arbiter's Zephyr Mobility Paladin
Arbiter's evade cooldown is reduced by 3.0 Seconds.
Offensive of Amplified Damage Offensive Necromancer
You deal 60% increased damage to Cursed enemies.
Offensive Seismic-shift Offensive Druid
Your Earth Skills deal 180% damage to Healthy enemies.
Utility of Dominance Utility All Classes
Crowd Controlling an enemy grants 2 Resolve.
Offensive Lingering Offensive Sorcerer
Your Mastery Skills deal X% increased damage every second they are active.
Offensive of Delayed Extinction Offensive Barbarian
Mighty Throw and Steel Grasp now gain multiplicative damage instead of cooldown from Cooldown Reduction and their damage is increased by another 25%. Additionally, Weapon Mastery skills gain 35% bonus damage.
Offensive Hellbent Commander Offensive All Classes
You deal 70% increased Summon damage.
Utility of Assistance Utility All Classes
Your Mercenary Reinforcement Cooldown is reduced by X%. After casting your Ultimate Skill, your Reinforcement Mercenary is called. This cannot occur more than once each X seconds.
Offensive of Earthquakes Offensive Barbarian
Ground Stomp creates an Earthquake damaging enemies for X Physical damage over X seconds. Earthquakes deal more damage.
Offensive Subterranean Offensive Druid
Poison Creeper casts Landslide. Earth Skills deal 35% increased damage to Poisoned enemies.
Mobility of the Rushing Wilds Mobility Druid
Casting a Companion Skill grants you X% Movement Speed for X seconds, up to X%.
Utility of Rallying Reversal Utility All Classes
You have a 80% chance to gain 1 Ferocity when you Crowd Control an enemy or apply any Stagger to a Boss.
Offensive Executioner's Offensive Barbarian
Your Overpowers spawn an Earthquake that deals X Physical damage. Your Earthquakes deal more damage for every X Strength you have.
Offensive of the Trampled Earth Offensive Druid
Trample forms Landslide pillars that deal 140% of normal damage. Trample is also a Nature Magic and Earth Skill.
Resource Mangled Resource Druid
While Shapeshifted, you gain 30% increased Spirit Generation.
Utility of Deeper Shadows Utility Warlock
Maximum Shadowform stacks increased by 6.
Offensive Splintering Offensive Necromancer
Bone Skills deal 70% increased damage to Vulnerable enemies.
Offensive of Splintering Shards Offensive Rogue
Lucky Hit: Up to a 100% chance when hitting or killing a Frozen enemy to create ice splinters that fires away from them dealing 68 Cold damage and Chilling for 30%.
Offensive Rip and Tear Offensive Spiritborn
Rushing Claw deals X% increased damage and is empowered based on how many Charges it has when you Cast it.
Utility of Interdiction Utility All Classes
Gain 3.0% Block Chance per Resolve stack.
Defensive of the Deflecting Barrier Defensive All Classes
X% chance after taking direct damage to gain a Barrier. This chance is doubled against Distant enemies.
Utility Exploiter's Utility All Classes
You have 50% increased Crowd Control Duration. You deal 50% increased damage to Unstoppable enemies.
Offensive of True Sight Offensive Rogue
You deal 200% increased damage to enemies marked by Inner Sight. While Inner Sight is full, you gain 100% increased damage.
Offensive of Mutilation Offensive Warlock
If you fail to Eviscerate an enemy you still apply 25.0% of its Bleeding damage for 3 seconds.
Offensive The Penitent's Offensive Paladin
Spending Health on a Skill grants you 15.0% Critical Strike Chance and 55% Critical Strike Damage for 0 seconds.
Offensive Grenadier's Offensive Rogue
Grenade Skills deal 50% increased damage. This bonus increases to 75.0% against Crowd Controlled enemies.
Offensive Perforator's Offensive Rogue
Your Arrow Storms deal X% of their total damage done as additional Bleeding damage over X seconds.
Utility Smiting Utility All Classes
You gain 60% increased Critical Strike Chance to Injured enemies and 60% more Crowd Control Duration while Healthy.
Defensive of Heavenly Strength Defensive All Classes
While wielding a Two-Handed Weapon, gain 40% Damage Reduction.
Defensive of Angelic Masterwork Defensive Paladin
Your All Resistance is increased by 140.0% while in Arbiter form.
Offensive of Celestial Strife Offensive Paladin
While in Arbiter, kills grant 1.5% increased Vulnerable damage, up to a maximum of 75%.
Defensive of the Iron Warrior Defensive Barbarian
Iron Skin grants Unstoppable and 40% Damage Reduction.
Mobility Methodical Mobility Warlock
Standing still reduces the Cooldown of Mobility Skills by 14.0% per second. After 5 seconds, they become free to Cast.
Offensive Vanquishing Offensive All Classes
You deal 90% more damage to Incapacitated enemies.
Offensive of Herculean Spectacle Offensive Barbarian
Mighty Throw deals 45% increased damage and hurls another 2 weapons.
Offensive of Finality Offensive Necromancer
You deal X% increased damage for X seconds after casting an Ultimate Skill.
Offensive of the Warpath Offensive Barbarian
While you have Overpower charges, your Bludgeoning weapon attacks deal 60% increased damage.
Utility of Concussive Blend Utility Rogue
Stun Grenades gain 45% increased Size and 90% increased Crowd Control Duration.
Offensive Joltkeeper's Offensive Sorcerer
Crackling Energy has a 25% chance to preserve its charge and deals 60% increased damage.
Utility of Concussive Strikes Utility All Classes
Your Daze effects last X% longer. Dazing an enemy increases your Movement Speed by X% for X seconds.
Offensive Shockwave Offensive Druid
(PH) I'm now part of the skill tree. I need a new design!
Defensive of Loyalty Defensive Paladin
Gain X Armor and X All Resistance every X Faith you spend for X seconds, stacking up to X times.
Mobility Charged Mobility Sorcerer
Collecting Crackling Energy increases your Movement Speed by X%.
Offensive of Charged Flash Offensive Sorcerer
Crackling Energy deals 40% increased damage. While you have Crackling Energy, Charged Bolts spends a charge to also fire a wave dealing Crackling Energy's damage in the area.
Defensive of Temporal Incisions Defensive Spiritborn
Upon casting an Ultimate Skill, the last different Potency, Defensive, or Focus Skill you Cast prior is reset and can be Cast for free up to 10 times in the next 4 seconds.
Offensive Virulent Offensive Druid
Infecting an enemy reduces the Cooldown of Rabies by 1.00 seconds. You deal 50% increased damage to enemies affected by Rabies.
Defensive of Lethal Dusk Defensive Rogue
(WIP) This will become a benefits for coming out of Stealth Aspect. Part of existing: Breaking Stealth Heals for X% Maximum Life.
Utility of Mending Stone Utility Druid
Earth Skills Fortify you for 6.00% of your Maximum Life when first dealing damage.
Utility Infiltrator's Utility Rogue
Poison Trap doesn't break Stealth and has no Cooldown while in it. Poison Traps activate when exiting Stealth. Poison Trap's Cooldown is reduced by 50.0%.
Offensive Windlasher Offensive Barbarian
Casting Double Swing creates a Dust Devil that deals 83 damage.
Offensive Bladedancer's Offensive Rogue
Twisting Blades orbit for a short time after they return to you, dealing 140% of Twisting Blades' return damage per hit.
Utility Great Storm Utility All Classes
Lucky Hit: Lightning damage has up to a X% chance to grant a stack of Ferocity.
Offensive of Conflagration Offensive Sorcerer
Incinerate increases Burning damage by X% and enemies hurt by it explode for X Burning damage to surrounding enemies.
Offensive of Corruption Offensive Rogue
Your Imbuement Skill effects have 60% increased potency.
Utility of Excellence Utility Paladin
Losing X Resolve grants X% increased Retribution chance for X seconds.
Utility Ballistic Utility Druid
While Fortified, gain 2 Earth Skill Ranks.
Defensive Escape Artist's Defensive Rogue
Drop a Smoke Grenade when taking damage and Dodge the next X attacks within X seconds.
Mobility of Metamorphosis Mobility All Classes
Evade transforms you into a cloud of bats, dealing 300 Physical damage and inflicting Vampiric Curse to enemies in your path. Evade's Cooldown is increased by 4.0 seconds.
Offensive Insatiable Offensive Spiritborn
Centipede Skills deal 45.0% increased damage, further increased to 90.0% against Crowd Controlled enemies.
Offensive of Bursting Venoms Offensive Rogue
Lucky Hit: Poison Imbued Skills have up to a 35% chance to deploy a Poison Trap while you have Poison Trap equipped.
Offensive of Bursting Bones Offensive Necromancer
Bone Skills gain 0.40% increased damage for every 1 Maximum Essence you have, up to 200.
Offensive of Serration Offensive Necromancer
Your Corpse and Bone Skills gain 5% increased Critical Strike Chance and 60% increased Critical Strike Damage.
Offensive of Exorcism Offensive All Classes
Lucky Hit: Up to a 45% chance to Execute enemies.
Defensive Bruiser's Defensive All Classes
Gain 1% increased Armor and 218 Thorns per 4% missing Maximum Life.
Offensive Rebounding Offensive Spiritborn
Gain X% increased Dodge Chance during Evade.
Offensive of Tyrael's Jurisdiction Offensive Paladin
Arbiter's Wing Strikes now seek nearby enemies and deal 240% increased damage.
Utility of Biting Cold Utility All Classes
Cold damage is increased by 20.0% and makes enemies Vulnerable for 4 seconds.
Utility Hulking Utility Necromancer
Your Golem has a X% chance to reduce its Cooldown and a X% chance to spawn a Corpse when it damages an enemy.
Utility Bane-Link Utility Warlock
Hexed enemies are Slowed by 70% for 3 seconds when you make them Vulnerable or become Vulnerable for 3 seconds when you Slow them.
Offensive of Plains Power Offensive Spiritborn
Lucky Hit: Up to a X% chance to create a Mystic Circle for X seconds.
Offensive Ferocious Offensive All Classes
Your Maximum Ferocity stacks are increased by 6.
Utility Fell Soothsayer's Utility Spiritborn
When you cast an Incarnate Skill enemies around you become Vulnerable for X seconds. Killing a Vulnerable enemy echoes X% of the killing blow's damage to another Nearby enemy.
Offensive of Volatile Shadows Offensive Rogue
Shadow Imbuement deals increased damage per Skill Rank of the Imbued Skill and the Imbued Skill explodes every X seconds spreading Shadow Imbuement.
Offensive Blasting Offensive Sorcerer
Ice Spikes and Meteorites deal 90% increased damage and have 50% increased size.
Utility of Explosive Verve Utility Rogue
Grenade Skills are Trap Skills. Arming a Trap or dropping Grenades grants X% increased Movement Speed.
Offensive Storm Swell Offensive Sorcerer
You deal X% increased damage while Ice Armor is active. This amount is increased by another X% against Frozen enemies.
Offensive Stormcrow's Offensive Druid
(PH) I need a new design! (Ravens)
Offensive Stormclaw's Offensive Druid
Critical Strikes with Shred deal 60% of the damage dealt as Lightning damage.
Utility Stormshifter's Utility Druid
While Hurricane is active, gain 5 Ranks to your Shapeshifting Skills.
Offensive of the Tempest Offensive Druid
(PH) I need a new design! (Hurricane)
Offensive Storm Splitter's Offensive Sorcerer
Your non-Channeled Shock Skills deal 45% increased damage and have a 15% chance to trigger themselves on Cast.
Offensive Stormchaser's Offensive Druid
Tornado drags non-Elite enemies with it and deals 40.0% increased damage. Each enemy or object inside of the Tornado increases the damage by an additional 10%.
Defensive of Verdant Restoration Defensive Paladin
Thorns damage heals you for 0% of your Maximum Life.
Defensive of the Unleashed Beast Defensive Druid
Whenever you are Stunned, Immobilized or Frozen, you automatically break out of those effects after 1.6 seconds and are Fortified for 0.3% of your Maximum Life.
Offensive of Abundant Energy Offensive Sorcerer
Crackling Energy has a 20% chance to chain to an additional enemy and also deals 60% increased damage.
Offensive of Gore Quills Offensive Necromancer
Casting Blood Lance consumes Blood Orbs to conjure more Blood Lances. Each additional Blood Lance deals 100% of normal damage.
Utility Blood Boiling Utility All Classes
You gain Overpower and spawn Volatile Blood Drops. Collecting Volatile Blood Drops deals X Physical damage.
Offensive Blood Boiling Offensive All Classes
You gain Overpower and spawn Volatile Blood Drops. Collecting Volatile Blood Drops deals 6.3 Physical damage.
Offensive Lightning Rod Offensive Sorcerer
Chain Lightning has a X% chance to deal X% increased damage. This chance is doubled against Bosses or Crowd Controlled enemies and prefers them as targets.
Utility Blood Getter's Utility Necromancer
Your Skeletal Priests now also empower you at 75% effectiveness.
Offensive Tides of Blood Offensive Necromancer
Blood Skills deal X% increased damage while you have a stack of Overpower. This bonus is doubled while you are Healthy.
Utility Lord of Blood's Utility Paladin
Lucky Hit: Zealot Skills have up to a 20% chance to heal you for 6.0% of your missing Life.
Mobility of Sky Power Mobility Spiritborn
Lucky Hit: Up to a X% chance to create a Mystic Circle for X seconds.
Offensive Vengeful Offensive Rogue
Your Arrow Storms deal 120% increased damage and gain 50% increased Size.
Offensive of Entrapment Offensive Rogue
Enemies damaged by Trap or Grenade Skills take 12.0% increased damage from you, up to 60%, for 0 seconds.
Offensive Skullbreaker's Offensive Barbarian
Incapacitating a Bleeding enemy deals 60% of their total Bleeding amount as Physical damage.
Offensive Tidal Offensive All Classes
Your Maximum Overpower is increased by 4 while you are Fortified.
Utility Luckbringer Utility Barbarian
Gain 30% increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active.
Mobility of Tenuous Agility Mobility Sorcerer
Gain 80.0% Movement Speed. This bonus is removed for 10 seconds after you Cast any Defensive Skill.
Resource of Dedication Resource Paladin
Gain 10 Faith every 25 times you consume Judgement.
Defensive of Hale's Salve Defensive Paladin
Healing while at full life Fortifies you for X% Maximum Life and grants X% increased Armor for X seconds.
Defensive of Militance Defensive Paladin
Lucky Hit: Critically Striking has a chance to Fortify for X% of your Maximum Life for each stack of Fervor.
Offensive of Arrow Storms Offensive Rogue
Every time you create an Arrow Storm, their damage is increased by 30.0%, up to 120.0%, for 3 seconds.
Utility Pyroclastic Utility Warlock
Brimstone explosions are 50% larger and deal 15% increased damage. Brimstones instantly detonate when you run over them in Demonform.
Offensive Flamethrower's Offensive Sorcerer
WIP
Mobility Flamewalker's Mobility Sorcerer
(PH) I need a new design! (Firewall)
Utility of Immolation Utility Warlock
The duration of any Volatility or Demonform you gain is increased by 200% if you have the other.
Offensive of the Golden Hour Offensive Paladin
Judgement detonations can detonate other Judgements early.
Utility of Mending Obscurity Utility Rogue
When entering Stealth and every second while Stealthed, you Heal for 15.0% of your Maximum Life. Breaking Stealth Fortifies you for 10.0% of your Maximum Life.
Defensive of Avoidance Defensive Spiritborn
Whenever an enemy hits you, your Dodge Chance against that enemy increases by 35%. Successfully Dodging resets this bonus.
Resource of Potent Blood Resource Necromancer
Blood Orbs grant 30 Essence.
Resource of Efficiency Resource All Classes
Lucky Hit: Cast Basic Skills have up to a 50.0% chance to make your next Core Skill cost no Primary Resource, stacks up to 3 times.
Offensive of Engulfing Flames Offensive Sorcerer
You deal X% increased Burning damage to enemies for each second they remain Burning and X% increased Burning damage to enemies that are not Healthy.
Utility of Grasping Whirlwind Utility Barbarian
Whirlwind Pulls enemies to you every 3.0 seconds.
Utility of Dazzling Light Utility Paladin
The first time you apply Judgement to an enemy, you Daze them for 3.0 seconds.
Defensive Enshrouding Defensive All Classes
Using a Healing Potion increases your Resistance to All Elements by 30% for 8 seconds.
Offensive of Imitated Imbuement Offensive Rogue
Your Shadow Clones also mimic the Imbuements. Casting Imbuement Skill grants your active Shadow Clone X% increased damage.
Offensive Devilish Offensive Barbarian
After generating X Fury your next direct damage creates Dust Devils that deal X damage.
Mobility of Nebulous Brews Mobility All Classes
Healing Potions grant 30% Movement Speed for 8 seconds. Every 80 meters you travel refills a Healing Potion.
Defensive of the Unwavering Defensive Sorcerer
Taking direct damage has a 10% chance to reset the Cooldown of one of your Defensive Skills.
Defensive of Siphoned Victuals Defensive Rogue
Lucky Hit: Damaging a Vulnerable enemy has a 29.5% chance to drop a Healing Potion.
Utility of Siphoning Strikes Utility Rogue
Lucky Hit: Cutthroat Skills have up to a 65% chance to Heal you for 3% of your Maximum Life.
Resource of Exhilaration Resource Spiritborn
Lucky Hit: Hitting an enemy has up to a 35% chance to reduce your Evade Cooldown by 5 seconds. Each stack of Ferocity you have increases this chance by 5%.
Offensive Sacrificial Offensive Necromancer
Your Sacrifice bonuses are increased by 80%.
Offensive Powershifting Offensive Druid
Gain 13.8% bonus damage for 6 seconds whenever you Shapeshift into a different form. Stacks up to 4 times.