Season 14 Death Awakening 35 days left Ends Sep 15 (est.)
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Paladin /Season 14

Starter

Level 70
Updated 2026-07-26
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Gear

Hover a slot for details
Helm
of Glynn's Anvil Aspect
Chest Armor
of the Indomitable Aspect
Gloves
of Channeling Aspect
Pants
of Layered Wards Aspect
Boots
Sticker-thought Aspect
Weapon
Crushing Aspect
Horadric Seal
Runes
Skill Bar 5 / 6
Amulet
of Lapa's Scripture Aspect
Ring 1
of the Juggernaut's Covenant Aspect
Ring 2
of Redirected Force Aspect
Offhand
of Chastisement Aspect
Notes
  • The value of Critical Strike Damage multiplier goes up as you can acquire more Critical Strike Chance. If you have very low Critical Strike Chance, Physical Damage, Vulnerable Damage or All Damage multipliers have more value.
  • Reach the Guardian cap of 30 by tempering "+4 Maximum Resolve Stacks" on Helm, Chest and Pants. This temper needs to crit and be Masterwork crit to go to +6. Your basline maximum Resolve is 8 and you need 3x +6 Maximum Resolve Tempers, of Glynn's Anvil and theCathan's Righteous Will set to reach exactly 30 Maximum Guardian.
  • Defiance Aura and Fanaticism Aura ranks provide additional damage through scaling their base effect.
  • Defensively focus on Armor and Maximum Life and the Aspects provided in the planner.

MYTHIC CRAFTING ORDER

You can only equip one Mythic item that you have crafted through the Horadric Cube, but you are able to equip all Mythics that are acquired elsewhere.

  1. Mantle of the Grey
  2. Tibault's Will
  3. Herald of Zakarum

Skill Tree

Spent 83 / 83
4/151112615/1511115/151111115/15111161/151112315/15111
Notes
  • Shield Charge-v2 is your main source of damage with Retribution. Make sure you maximize the amount of enemies you hit with it by positioning accordingly to trigger Shield Charge-v2 as often as possible.
  • Clash provides Retribution chance, more Thorns damage and Block Chance. Make sure you keep the buff up by using this ability atleast once every 6 seconds.
  • Fortress makes you Immune for 3 seconds and also provides a huge damage boost through Fortress.
  • Condemn helps with gathering enemies and provides Unhindered, Vulnerable and Weaken.
  • Fanaticism Aura adds Weaken and buffs damage, ramping up with repeated attacks.
  • Defiance Aura recovers health and generates Guardian. It can be activated for Unstoppable.

Paragon

Allocated 190 / 342
5 boards
Glyph level Revenge 1 Outmatch 1 Hone 1 Spirit 1 Sentinel 1
Start Board
1
Relentless
1
Beacon
1
Castle
1
Shield Bearer
1
Glyphs
RevengeLv.1
Grants +22.0% bonus to all Rare nodes within range. Increase damage by x0.6%.
OutmatchLv.1
Grants +27.5% bonus to all Rare nodes within range. Increase damage while Healthy by x0.9%.
HoneLv.1
For every 5 Intelligence purchased within range, you deal +0.3% increased Critical Strike Damage. Increase Critical Strike Damage by x2.9%.
SpiritLv.1
For every 5 Willpower purchased within range, you deal +0.4% increased Critical Strike Damage. Increase Critical Strike Damage by x2.9%.
SentinelLv.1
For every 5 Strength purchased within range, your Juggernaut skills deal 0.2% increased damage. You deal x0.9% increased damage to Close enemies.
Notes

Glyph Leveling Priorities:

  1. Sentinel
  2. ParagonGlyph_050
  3. Hone
  4. Rare_049_Dexterity_Side
  5. ParagonGlyph_033

Mercenary

Mercenary
Reinforcement
Raheir · Skill Tree 4 / 9
Notes
  • Raheir grants you Bastion and Inspiration to buff your damage.
  • Aldkin reduces enemy damage and slows with Field of Languish.

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